Video Games, Brain Influences, and How Parents Should Take Action | Teen Ink

Video Games, Brain Influences, and How Parents Should Take Action

October 17, 2018
By Anonymous

Angry parent destroys video game console in front of their house because their kid was being disobedient and the parent wasn't putting up with it.


Before 1972 people would have to walk to the arcade to play video games since there weren't consoles that you could buy. Then Magnavox, the company that is mainly known for releasing the Magnavox Odyssey based on the brown box prototype, the standard video gaming system at the time. Once that released people worldwide started playing and arcades started losing money then eventually went out of business. There are very few arcades that are still in business. After at home consoles started taking off so much more consoles were released such as the Atari, Saga, the Nintendo, the Xbox, and the Playstation.  


When kids play video games they get so into the game they think they are actually there. Their heart rate rises and the brain starts to think it’s actually in the game even though they are just sitting on the couch, according to multiple studies on mental health and how video games affect your mental health. Getting them off the game causes them to get moody, irritated, and lash out in violence because your brain doesn’t want to leave that state of mind.


There are some positives to playing video games, according to Psychology today. You learn teamwork skills, social skills, and can help you process information much faster. That does not only go for the video game, it goes for life and all things you do in life.  


Parents, if you notice your kid is playing a lot of video games and starts acting like they don’t normally act, take action, according to doctor Victoria L. Dunckley with mental wealth. Limit their time on the video games. Make sure your kid does not start to act up and get aggressive. If that does happen then try to take there video game away for like a week to let them reset and be themselves again. Then let them play again and limit their time so that doesn't happen again.



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